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What do you think?

im hyped

Hey, your game sounds awesome! I’d recommend doing the following to turn it into a bigger success on Game Jolt!

1. Post about your game, news and updates in as many communities as it makes sense! Communities like Game Dev or Arts n Crafts will get your posts in front of thousands of users! Find more communities here: https://gamejolt.com/communities.
2. Write a bio on your profile. A complete profile always looks more legitimate in the eyes of the community. This is a great place to add in your website or other social channels.
3. Set up a header! Post and update your followers frequently to stay on their radar! :)

you are trapped in a lab with a chemical inside your leg so when you jump time speeds up by 0.2 seconds in the room you are in, can you escape before the lab falls apart? But soon you learn that what you know about the chemical isn't everything. #action #platformer #strategy #other #retro



teen
Mild Cartoon Violence
Mild Fantasy Violence

(Jump time Devlog 9) From last week not much was done, however I did manage to fix a few bugs and reskin the ground tile with the newer ones which look better, and a bug that could allow you to infinite jump on the 6th level was fixed.

(jump time Devlog 8) Using my amazing brain I decided I will be releasing the open beta of jump time with no level editor but after the beta, I will finish the editor and make a beta with the editor. I really have no new work to show off for this week.

(Jump time Devlog 7) due to There being no votes on the poll I will be using doing another poll on a different platform, but the collectibles in the game (jumpers) have been designed and I will import them soon

for Jump Time would you prefer the game's beta to come out sooner but without a level editor or wait longer but be able to play and share levels with friends (poll will last 5 days) either way the editor will be in the full game.

  0 votes Voting finished

(Jump time Devlog 6) the player animations are done here are the new ones with the changed arms the icons are 100x100 so they will be small if you fullscreen them #gamedev #animation #pixelart

(Jump time Devlog 5) I'm remaking all the player animations as in the current ones the arms stay still and don't move. #gamedev #gaming #platformer #2Dgames #unity

I have a new idea for the jump mechanic that will be changed in each chapter, and the start of the level editor is built. not much but it was the holidays so I didn't want to overwork.

well, my monitor recently broke so the game may be delayed for a while

jump time Update #4: level two is now redesigned with the new level sprites like used in level 1, and the cutscene for now explains what is going on, development is going smoothly right now #platformer #update #gamedev

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take a look at Jump time so far #sneakpeek #update
#platformer #gamedev